Tag Archives: recommendation engine

The Beat-Play Radio [Update]

Beat-Play is the first social radio app on Facebook - in internal beta now - the picture above shows Beat-Play still in progress

Beat-Play is a Facebook Radio App, launching in a few months, where you will “follow” people who you share a taste in music with (friends, favorite artists, family, etc). The songs that they like enough to actually save into their playlists, automatically get sent to your radio. If you like a song enough to save, it automatically gets sent to anybody following you.

This creates a viral spread of the music unlike anything seen before in music. It will completely level out the playing field, insuring that if the music is good enough to spread, it will. Beat-Play is completely devoted to helping independent artists create sustainable careers with their music.

A couple of other great benefits of Beat-Play:

  • It’s a FREE form of promotion and distribution for artists – and we believe it will be more efficient
  • It’s an incredibly easier way for fans to find and share music
  • It operates using free streams – free music for the fans!
  • Artists can get paid based off of plays, not sales, by generating ad revenue from their popularity. (more info)
  • Beat-Play uses “Piracy,” or music sharing, as a driving force for artist revenue instead of an opposing  force for it
  • Artists maintain full control over their music, their rights, and even the price of their ad space, and they never have to sign away a thing.
  • There’s no risk to try it

We are currently looking for more awesome music and artists to add to our app’s music library so that there can be music on the player when we launch officially, on Jan 31st 2011. If you would  like us to put your music on our radio app, please email our Customer Relations Director at Kian@musicwithoutlabels.com, and please include information about how to obtain your music in mp3 format.

We’re getting really excited about this, and it’s coming along beautifully!  We hope to hear from you!

– The Beat-Play Team

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Why Pandora Can’t Get Out of Their Box


Today I was turned on to an interesting article called Pandora founder pursues bigger piece of radio pieby Antony BrunoAccording to the article, the last quarter of last year was the first quarter the company has ever recorded a net profit.

But, to quote the article:

“Despite all this momentum, it’s not enough to sustain the kind of growth Westergren hopes to achieve. Pandora raked in $50 million in revenue in 2009, which the company hopes to double by the end of the year. Of that, it paid $30 million in royalties to the music industry as agreed to in the CRB rate settlement with performance rights organization SoundExchange.

That agreement calls for Pandora to pay either a per-stream rate for each song it plays or 25 percent of all revenue, whichever is greater. Pandora needs to generate 8 cents per user per hour to shift the royalty burden to the revenue-share model. Currently, it’s bringing in only 2 cents per user per hour.

‘Pandora can’t survive on network advertising,” Westergren says. “The site’s too expensive to run because of the licensing. We have to command premium rates.’ ”

Their answer to this seems to be creating a situation where artists offer content exclusively on Pandora, and then Pandora would sell the advertising for that content at “premium rates.” This has been found to work in the past for the company, with one example being a Dave Matthews Band listening party. However this solution can essentially only ever be a counter balance on the scale, to the royalty fees paid, and so they will constantly be in a struggle to both convince artists to give exclusive content to the site, and then to sell the advertising at the highest possible price.

Their solution equates to a wad of gum in the hole in the dyke. If Tim Westergren wanted to truly solve his problems once and for all, he will have to think about the situation completely differently. Continue reading